Devlog 1/9/24
Little Apothecary » Devlog
so for the past few days ive been working on getting a more solid layout of the map so i can start implementing NPC routes and schedules. alongside visual developments i was able to get a full day/night cycle and day of the week system working along with making assets for a time and day display. a crafting system is currently being implemented and experimented with and should be ready in a few days.
below is the current updated maps. the farm/forest area is separate from the rest of the town but i conveniently stitched the images together for youguys to look at :)
the next big focus development wise should be on character designs and other visual assets.
Little Apothecary
a medicine making RPG
Status | Prototype |
Author | Pixel Fruit |
Genre | Role Playing |
Tags | Cute, Pixel Art, RPG Maker, RPG Maker MV, Singleplayer, Story Rich, Top-Down |
Languages | English |
Accessibility | Configurable controls |
More posts
- Devlog 3/2/24Mar 02, 2024
- Devlog 1/28/24Feb 05, 2024
- Devlog 1/4/24Jan 07, 2024
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